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Taxing Virtual Worlds
http://www.giblink.com/gibnews/articles/1486/1/Taxing-Virtual-Worlds/Page1.html
Doug Perry
Doug Perry, former Marketing Director of http://HDTrader.com. The number one niche classified site for Harley-Davidson motorcycle sellers, buyers, and dealers joined the gibLink team in January. Doug was the sole force to take a non-revenue generating project site to over a million dollars a year in under four years. Doug was also involved in the startup website http://BikerorNot.com, a social network for bikers. Now hosting over 40,000 profiles in its network and hosting a top traffic ranking.  
By Doug Perry
Published on 04/17/2008
 
Ashlea Ebeling 04.16.08, 6:00 AM ET

Back on April 1, Congress held its first hearing on virtual worlds, and no, it wasn't an April Fools prank. Warning: If the politicians can hold a hearing on it, then they can probably tax it too.

Indeed, the minority staff of Congress' Joint Economic Committee has a study underway, and academics are already churning out papers on the proper tax treatment of pretend online worlds with their own economies and commerce. You can buy weapons to use in battle in "World of Warcraft," or sexy outfits to go out dancing in "Second Life," or furniture to decorate your igloo in "Club Penguin."